Posted: March 24th, 2021
PA2 will be the same function as PA1: a program that plays a stick-picking game, with the following significant changes:
If no command line arguments are present, read a number from the user, and make sure it is a valid, positive integer.
If any errors are detected in choosing the initial number of sticks, print a message and exit.
If there is any problem with their entry, ask them to re-enter, and keep trying until they make a valid entry.
Note that you must use sscanf to test all entries. Do not simply compare the character to ‘1’ ‘2 and ‘3’ or use “atoi”
The user might enter ” 3″ or “001” If sscanf accepts these as integers, then your program must also.
Ive included my Bash script stick game that this C program is suppose to mimic
Place an order in 3 easy steps. Takes less than 5 mins.